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  1. K

    Help with a mod

    The way gamma passes variables is using player input arrays; back when I initially explained it to him, we had nothing preventing us from overflowing arrays.. Regardless, H2 does not have such input arrays; we cannot easily pass data between maps. No arrays, means no passing data between maps...
  2. K

    Halo 2 for Mac download?

    WINE can partially run it on last years version; it may work better now (Or, in rare situations, worse.. I've only ever seen that once, and it was an application that only worked on a single development build around 6 or 7 years ago; no earlier or later builds would run the app)...
  3. K

    Testing Sentinel bipeds

    [BBvideo 800,490:3hbwq4ce]http://www.youtube.com/watch?v=7tD9DSe6oPE[/BBvideo] Not as planned. The model was skewed every time I imported it into H2V, etc. Got it down to about 10 degrees off. (Marker locations still completely borked) H2Tool actually crashes if I compile map with his bitmaps...
  4. K

    Need Halo Mongoose Engine Idle Sound

    Either of these WAV's it? http://www.mediafire.com/download/b6ti9k8blhq8q5w/mongoose.zip
  5. K

    HUDs

    So, I rushed though all the remaining H3 weapon HUDs I needed, with minimal testing; If you find any problems that aren't related to the scopes (since I directly had asked for scope references in the past, with no results), feel free to point them out. If anythings messed up, it would probably...
  6. K

    Melee Help NEEDED!

    No, the animation tag is most certainly there; arbiter's animations reference the elites animations (arbiter overrides a few animations, like melee) Instead of replacing the entire biped, just try swapping the render_models, or in your elite biped, open its model, and reference the arbiter...
  7. K

    HUDs

    Sniper Sniper zoom Dual PR Still looking for zoomed HUD photoz, otherwise your ending up with whatever I decide to do with them based off what bitmaps H3 has.
  8. K

    HUDs

    No complaints so far?
  9. K

    HUDs

    So, that seem accurate to everyone? (I don't really care about that little line between the number and weapon icon... does anyone really care about it being missing?). All the actual ammo meters are setup, just assembling them all and making their zoomed in HUDs. Peoplez, find me pictures of...
  10. K

    HUDs

    Its the bitmaps from H3, tilted on the correct angle (Since apparently, H3, the HUD tilts itself; all the bitmaps are straight) H2's first custom FP.... [BBvideo 800,490:1rzc9zo7]http://www.youtube.com/watch?v=iA-XCwGaSa0[/BBvideo] So, that didn't go very well lol. (Also, H3 HUD in video) You...
  11. K

    HUDs

    H1 HUD Download. Has the HUD tags (AR is only weapon setup at this time), PSD files for the bitmaps. Tags are slightly newer that the image; you'll notice a bit of an issue with the ammo numbers, that should be fixed (honestly, never tested it, but it was me not having stuff aligned). I may...