Search results

  1. divine1gore

    Project Cartographer 0.7.3.1 Update & Changelog

    As both updates were released in a Day I've combine both into one post here: 0.7.3.0 Frame limiter code changes Fix biped movement regression Fixed bomb button when using bumper jumper button scheme in campaign Fix black bars showing up in ultrawide aspect ratios Added in-game console and hs...
  2. divine1gore

    Project Cartographer 0.7.2.4 Update & Changelog

    Fixed issue where invalid login message would repeatedly display Fix custom variant options desyncing when joining in progress Improved Keyboard localization Join our discord server for help and questions if you aren't answered in the forum! https://discord.gg/zYpDMep we mostly hang out there ; )
  3. divine1gore

    Project Cartographer 0.7.2.0 Update & Changelog (Misc Fixes and QOL Improvements)

    Added bumper jumper setting to the controller profile menu Add borderless window option Added vsync option Allow weapon offset adjustment per user profile Fix red reticle on Regret's throne in campaign Added object memory dumps and objects_dump_memory command Added drop command Fixed...
  4. divine1gore

    Project Cartographer 0.7.0.3 Update & Changelog (splitscreen update hotfix)

    fix vsync flag fix vibration for controllers fix tag injector not loading custom main menu bitmaps fix controller settings being re-applied after profile editing when the profile is signed back in. fix HUD shield meter damage effect update spdlog to version 1.15.0 If you require assistance...
  5. divine1gore

    Project Cartographer 0.7.0.2 Update & Changelog (Splitscreen Public Release)

    Happy Birthday Halo 2! We're happy to announce that version 0.7 is now out for Cartographer. Notable additions include splitscreen support, discord invites, and rendering performance improvements. CHANGELOG (0.7.0.0): fixed the render pipeline to allow for and support split-screen play fixed...
  6. divine1gore

    Project Cartographer 0.6.9.0 Update & Changelog (High Framerate Support Initial Release)

    Happy Easter everyone! We've been working tirelessly over the past 4 months to bring you one of our biggest updates. Notable additions include uncapped fps working properly, performance improvements, and fixes to ensure parity with the original game. * * While you can run fully uncapped...
  7. divine1gore

    version 0.6.8.3 (minor hotfix)

    - fixed skeleton toggle - fixed issue with specific maps loading on dedicated servers Join our Discord server! - Invite link: https://discord.gg/zYpDMep
  8. divine1gore

    Zoom and Shoot Layout

    Occasionally people ask how to achieve a Zoom and Shoot style layout on Cartographer as the in game GUI remapping doesn't yet support mapping triggers. Note: this layout will slightly differ from the MCC universal Zoom and Shoot layout due to limitations of remapping functionality at this time...
  9. divine1gore

    Project Cartographer 0.6.8.2 Update & Changelog

    Changelog: - Dynamic resolution support (every resolution supported by your monitor will show up in-game) - Map loading commands have been added (map_name, game_mode, etc...) - Team scoring is now supported in graverobber - No hud toggle now hides the scoreboard and killfeed - Multiple crash...
  10. divine1gore

    Project Cartographer v0.6.8.1 Update & Changelog

    - Fixed crash when repeatedly opening the server list - Fixed hud toggle - Fixed FOV config issue - Fixed scope mask scaling Link to the latest DLL can be found here: https://cartographer.online/latest/xlive.dll Join the Discord if you have any issues or you can reply to this forum post -...
  11. divine1gore

    Project Cartographer v0.6.8.0 Update and Changelog

    - Moved skull functions into the project itself, fixed legacy bug with the skull name on the armory - Fixed text scaling on resolutions above 1080p - Reworked crosshair resizing so it didn't downscale the bitmaps - Updated curl and openssl libs Link to the latest DLL can be found here...
  12. divine1gore

    Project Cartographer v0.6.7.9 Update & Changelog

    Happy Easter everyone! We've fixed a couple of issues in this update: - Fixed pot of gold not showing up during the st pats special event - Removed excess logging for projectile_update - Fixed a network related crash - Fixed some infection issues caused by invalid active player flags...
  13. divine1gore

    Project Cartographer v0.6.7.8 changelog

    Hello, we are happy to release another update below is a list of some of the changes contained in this update, have fun! :) Get Ready for Tower of Power on Dedi's : D - Added fix for zombies where game would not end in certain scenarios where all players were infected - Removed cinematic and...
  14. divine1gore

    Boundingplace Sideshooting

  15. divine1gore

    nau speedhack

    & I shared these on the reports text-channel on discord, but I don't know if he was banned or not since nobody said anything, but I was being lazy -- so I re-posted here to the forum. I mean it could be lag, but it was really odd he would just run in a circle like that and zig zag about.
  16. divine1gore

    Online Tab v Network Tab (gameplay comparison)

    80 ping online tab gameplay & 80 - 100 ping network tab gameplay vids (clan clow BR Snipes, 24/7 Lockship & 1 clip on Duty's network host) Sniping, melee's, and enemy player movement are all borked on the online tab for me. Tired of hearing gameplay is the same on either tab, it really...
  17. divine1gore

    MLG 2007 Team Gametypes Broken Down

    The gametypes, matches (10), and sample winners bracket, will probably add the losers bracket later, the curious should still refer to https://www.halo2.online/threads/mlg-tournament-rules-2007.635/ for the other tournament rules that I didn't include here If I made a mistake let me know
  18. divine1gore

    yairus aimbot

  19. divine1gore

    Colossus Aimbot

    I see some suspicious flick at 23 seconds This was on the BR Snipes Colombian Network server
  20. divine1gore

    Yuri Bacon's Final Message to Carto

    This is the message that Yuri posted in #game_chat to announce his departure from the community. As one of his friends, I am re-posting it here along with his attached files for posterity. "I know no one really cares but I've decided to leave the Halo community, whatever presence I did have...