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    Spawn zones and spawn points

    Does anyone know how spawn zones affect player spawning? I used to ignore them as spawn points seemed to do the job, but it would be nice to know how they work. Halo 2 map editor manual is useless as usual and doesn't say much about it.
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    [Released]Prisoner

    Re: [WIP]Prisoner As long as it is possible to export the BSP to any of the popular 3d formats. I don't know much about currently available tools for Halo games. To be honest I lost interest in anything halo after 343 took over and ruined the franchise in my eyes, h2v being an exception.
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    [Released]Prisoner

    Re: [WIP]Prisoner It's a port using bsp ripped from halo 1. The less 3D work I have to do the better, I have pushed around enough vertices back in the day to have enough of that for a lifetime. I decided against teleporters, and grav lifts work quite well. Still need to fiddle around with some...
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    [Released]Prisoner

    Re: [WIP]Prisoner Wizard is a prime example of how not to handle the lifts, they can and do work nicely with the right tag values. There is a rocket launcher in middle of the map, so swapping it for another power weapon wouldn't change all that much imo. It should also be possible to make it...
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    [Released]Prisoner

    With the project Cartographer release and rising communities activity I have decided to get back into halo 2 content creation. I will be porting a few halo 1 maps starting with Prisoner http://halo.wikia.com/wiki/Prisoner. This will be my main Prisoner WIP thread where I will be discussing the...
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    Why hello there, i'm back.

    What is going on with modding community? I browsed through modding section and saw a few familiar names. I wonder if players still show some interest in playing on custom maps.
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    Why hello there, i'm back.

    Though I would pop in and say hi. I was better known by name Baltic Beazt before my absence from halo 2. Anyway, i'm back and I am quite exited to see halo 2 live and kicking and community still in good shape. So yeah, see you all on halo :D