Hey Ling Ling,
I've downloaded the Unlocked Editing Kit.
When editing the file example.scenario in Sapien, I go to 'Edit Palettes' but each 'object class' add ability is greyed out. I have no clue what's going on, maybe you know.
When I plug my controller in whilst playing it only remaps the keys, so b might be jump instead of a.
Seems very strange... Just gotta be careful with the cord.
In scnr if you search for "character palette" and "weapon palette" you'll find the numbers and character/weapons assigned to them.
As for swapping grunts into brutes on the first level, you can't do that through scnr squads because the brutes aren't assigned a character number (in the character...
I think it's because the Zealot/Honor Guard use stats from the Ultra I believe (in some maps), that's why they don't have their stats displayed.
Unfortunately while editing Halo 2, you cannot use the 'add' button, it only works on newer Halo games (H3 and up) and using it will cause the map to...
Maybe try messing around with their parent/major character etc, it should be in their Elite Char subsection.
Or if you really wanted, change a Minor elites hp stats to the same as a zealot/ultra and change the minors armour colour.
Here's a link to my latest Halo 2 AI battle endeavour.
Watch Miranda fight off against waves of Grunts, the difficulty increases each time she wins/loses (so she'll fight through Easy, Normal, Heroic and Legendary).
Leave a like and some feedback on what you think about this sort of thing...
If you have anymore questions, I'm happy to help. I know a little bit about modding the campaign, so fire them at me. Anyway - good luck ~ Hope to see you around.
I'll help you get started and mod along side you.
Alright, so make sure to back up your original map file to begin with.
Each mission has a different character/weapon/vehicle palette, these determine which numbers are assigned to which character/weapon/vehicle.
To edit your allies go to scnr -...