Here's a neat little thing I found whilst messing around in Assembly.
In the scenario tag theres a subsection called 'campaign player type' - it can be MasterChief, Dervish, Chief Multiplayer and Elite Multiplayer.
Normally when changed they won't work however they can.
In the globals tag theres...
The whole 'don't like it then leave' mentality is a inappropriate approach in regards to dealing with issues within the community.
There should be a way to openly discuss on issues and concerns from the community without the need for childish behaviour.
The last thing this community needs, is...
I doubt it, I use Sapien to edit in AI. I don't know anything about real time editing for CE let alone how to add ai that function like this is Halo 2. Maybe get gud?
*Didn't think this post fitted the 'Showboat Time' or 'Youtube Page"' sections because it isn't Halo 2, it's Halo CE*
Here's a very simple Halo CE AI Battle, with Marines fighting Jackals.
The rules are simple:
Each time a team loses they gain a unit - for example 1 Marine kills 1 Jackal, the...
Author: Sod
Description: Halo 3 styled Cairo Station.
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i. Information
ii. Install Guide
iii. Main Changes
iv. Media
v. Testers
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i. Information
This map is a re-do of the map 01b_spacestation, aka 'Cairo...
This map is a re-do of the map 01b_spacestation, aka 'Cairo Station'. The aim of this mod is to give a Halo 3 esque
feeling to the campaign and to give a fresh spin on the Halo 2 campaign. In this mod you'll fight alongside the UNSC
and the Arbiter's Elites. Your enemies are Brutes, Jackals...
Ehh, I wouldn't imagine so. The only advantage you'd get from it is having a bigger FOV + ability to see around corners, however, 3rd person would make you rather inaccurate. I like 3rd person for modded campaigns and stuff ~ But if you wanna be competitive in MP, probably play first person.
Haha, I wouldn't say I'm anywhere near 'good' enough to be a game programmer - considering it was some basic editing with no code changes on my part or anything. But I am looking at possible doing a Programming course at University, so maybe one day ;)
A squad of ODSTs face off against 3 waves of Covenant troops. The difficulty starts at Easy and when the ODSTs eliminate all opposing troops they progress to Normal, if they all die, well... They still progress through the difficulties. Easy, Normal, Heroic and Legendary. Place your bets in the...