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  1. Twinreaper

    Does anybody have a finished multiplayer map in .3ds format?

    Re: Does anybody have a finished multiplayer map in .3ds for You cant rip from the pc version. You have to rip assets from the xbox version. BUT, you cannot compile anything besides bitmaps with the H2EK. Render models and sounds have to be compiled in the CE HEK, then converted over to the...
  2. Twinreaper

    Halo: Online - El Dewrito 0.5

    Halo oOnline in my opinion is just abysmal. Honestly I understand playing Halo 3 style gameplay and engine variant on pc is very enticing...but since there is MCC and the Halo 3 360 servers are online still...it just seems like a huge waste of time. A used 360 costs about $60 and Halo 3 a few...
  3. Twinreaper

    Does anybody have a finished multiplayer map in .3ds format?

    Re: Does anybody have a finished multiplayer map in .3ds for I'll start ripping what I can starting with the campaign maps first, then I'll work my way up.
  4. Twinreaper

    Does anybody have a finished multiplayer map in .3ds format?

    Re: Does anybody have a finished multiplayer map in .3ds for So you just want Halo 2 assets extracted into obj format? Easy enough, but I need to know exactly whay specific assets you would like. If I were to decompress and extract all the items I am capable of....the result would be a 20+gig...
  5. Twinreaper

    Does anybody have a finished multiplayer map in .3ds format?

    Re: Does anybody have a finished multiplayer map in .3ds for Just let me know what biped and other objects you want, and I can package them up neatly for you.
  6. Twinreaper

    Does anybody have a finished multiplayer map in .3ds format?

    Re: Does anybody have a finished multiplayer map in .3ds for Rigged bipeds and animations are not extractable. Unless you wanna count the unproven, lame video only within 3dsmax about ZTeam extracting them. The only bipeds I have seen exported is through Adjutant and only Halo 3 and above has...
  7. Twinreaper

    Does anybody have a finished multiplayer map in .3ds format?

    Re: Does anybody have a finished multiplayer map in .3ds for What exactly do you need? I can rip pretty much anything from anything besides MCC and put them into a format you can use.
  8. Twinreaper

    Does anybody have a finished multiplayer map in .3ds format?

    Re: Does anybody have a finished multiplayer map in .3ds for For any map work for Halo 2, I suggest sticking strictly to 3ds max 7 & 8. You can use latter versions to create the maps but you will have to export them to obj or 3ds file types so earlier Max versions can read the files. But be...
  9. Twinreaper

    Halo 2 Vista Aim Assist for Mouse/Keyboard

    Lets be real honest here, even with aim assist for controller the k/m users are still at an advatage due to the extreme amount of control the moise gives you instantly. As Kills pointed out, this takes away skill.
  10. Twinreaper

    Something on my mind.... and no im not a hacker

    Scrapy is now banned from all H2V servers for having a shitty phone. Loz aside, Moose is a backstabbing, shittalking no good twat waffle. He did/does everything he can to seeing Halo 2 fail, and guess what? The fucktard still comes back and plays. He's obe of the shittiest players around...
  11. Twinreaper

    Elite_MP Lights

    Hey guys need some help. I figured out why the elite_mp variants on the PC don't have active illuminating lights. It appears that for the PC version, the decided to assign the render_layer_disabled for the inset_lights_mp.shader. Now the location of the actual shader file for which the game...
  12. Twinreaper

    Kazingo Blvd map

    That was going to be my intention, but im having trouble getting the turrets to animate. Problem is, vehicles have different model regions. As an example, each wheel on the warthog os a seperate region, to allow it to turn, animation wise. If I were to replace the model with one region only...
  13. Twinreaper

    Kazingo Blvd map

    Ok, dont have any good lit shots to post, but the Kazingo Blvd level from ODST will feature reskinned vehicles and Halo 4 turrets. Id do complete vehicles, but i cant do them with damage sections since we cant compile regions and only permutations. Enjoy! I'll update this soon!
  14. Twinreaper

    [H2PC] Grounded (Foundation remake)

    If your using the 2.5 H2 version via the sppf mainmenu mod, just rename the map to slot1, or some other slot number, then also copy it over to your main Halo 2 map directory. Start a match and select the slot map you renamed grounded to.
  15. Twinreaper

    [H2PC] Grounded (Foundation remake)

    Foundation is a fan favorite amongst Team Sniper and Multi-CTF players alike. Today I release my interpretation of Foundation upon the dwindling, remaining members of the H2PC world. I am proud to introduce Grounded! The goal of this map was to rework much of the geometry and textures to give...
  16. Twinreaper

    The Truth about Hollow. (not Hollow)

    Halo 2 is dead anyway. Half or at least 75% of the players are mexican or hispanic, and use cheats of varying types. Your lucky to even see one full server anymore. And almost all the servers suck! They are hosted on half ass rigs and the bandwidth these hosts have blows.
  17. Twinreaper

    An odd, annoying, recurring problem.

    It's likely the CD key. I'm sure there are some issues with people joining games with the same CD-Key hash. My advice, get a new copy or a fresh cd-key. Not sure what problems your speaking of with CE post Gamespy shutdown. I guess your talking about cd-key registration and using hacks to...
  18. Twinreaper

    [Help] Edit existing multiplayer maps

    I helped him out on Halomaps. Kills, WTF did you do to the HEK?!? That is why I always keep a backup of my entire working directory, so I can always revert if need be lmao. Scrapy, WTF man?!?! Not interested in working on Sidewinder with me?
  19. Twinreaper

    Sidewinder

    Well your in luck! As we speak im running lightmapping on the very first flood theme map. I went all out for this one. Marine corpses tied up with bloody bone restraints, flood and human blood splayters everywhere. Even a nice brownish spore weather and flood howling as ambient sounds. But...
  20. Twinreaper

    Sidewinder

    I had done a sandy desert version called Windward. Not sure if you remember that one. I can give it a go and see what I can come up with. I'm assuming you would like to see an updated Sidewinder, similar to my Icefields map? Or did you want it exact in every way, with just 2 additional bases...